Interactive Floor Systems, Pediatric ListServ Summary, July 2018

Interactive Floor Systems, Pediatric ListServ Summary, July 2018

Rehab administrators answer questions regarding Interactive Floor Systems. IPRC archives information collected by the Pediatric Rehab Administrator’s ListServ as a public service to the entire Pediatric Rehabilitation Community. All information is posted in summary format and has been de-identified. Search through past queries for responses to rehabilitation related questions.

Original Question: Do you have an interactive floor system?

Response 1:

  • We do have an interactive wall in our waiting room.  We looked at several vendors and used Gesture FX.  We have had it for a little over 4 years and we are very pleased with it.  It is a great diversion in a very busy waiting room that we share with orthopedics.
  • We would recommend it.  The upkeep has been minimal.
  • Our only recommendation is that it should be put on a wall that isn’t a shared wall with an office or work area, kids bang on the wall no matter what you do.
  • We were the first in our hospital and it has now been utilized in the ED waiting area.

Response 2: 

  • We have the Eyeplay system   http://www.motionfitness.com/EyePlay-Interactive-Game-Floor-p/eyeplay.htm
  • It is a cool product, but I am not familiar with many out there to compare; I really like that we have it.
  • It is located in a room dedicated to it –  10 ft x 12 ft. in our IP treatment area; can be accessed by IP  and OP services (just a farther walk for OP).  Because of where it is located, I believe it is underutilized.
  • Drawbacks: It only projects to the floor; light bulb burns out and requires special order; requires a large dark space; not portable
  • Positives: our system came with 18 games, can be used for several large age span, functional levels and disabilities.

Response 3:

We are evaluating the potential of the Wizefloor.com interactive floor (not mobile device) for future space (to be completed in 2019) so will have feedback available in 2020.

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